To me, programming is a lot like design. It has the same mix of analysis, problem solving, and creativity.
I was born into a life surrounded by computers due to my geek of a Dad. Growing up in such an environment seems to have instilled an intuitive grasp of machines and programming—or maybe it’s just genetics.
By the time I was 10 I had created several HyperCard programs including adventure games and a pocket money calculator. Unfortunately these are now lost for all eternity.
Programming took a back-seat to art, graphics, and other fanciful things, until I was re-introduced to Flash while studying graphic design. As my interest in the web increased I taught myself PHP, MySQL, Javascript, and Actionscript so I could make more interesting websites.
My first Flash game solitaire was for an intro to interactive animation assignment. I wanted to push myself further than that so with the agreement of the lecturer it became a fully interactive monster game.
During the following summer I created this mastermind game—purely to see if I could. In the process of testing it I learned how to win every time.
This neon sign toy was created for an interactive design class. The project brief was rather loose: to use Flash to make something to do with signs. I once again sought to challenge myself as much as possible in the assignment and revised my high-school trig for the drawing of bendy neon bars.
Veeyou.com is the product of my third-year research assignment. It was my first major OOP project, utilizing ActionScript 3, with PHP and MySQL. It was born out of what my research led me to see is lacking in current social network websites. The name comes from the idea of a virtual self and is the product of hours of typing ideas into domain lookups. It is primarily a social network visualizer –it plots the interactions and friendships between people, and collates the online identity of a person by linking all the sites they use.


